Sunday, 22 February 2015

Vehicle project

When the vehicle project was first announced, it didn't excite me too much, until I started to look at Penny Farthings and I realized I could make something really whacky and interesting. 

Steampunk has been a style I've loved ever since I played Bioshock: Infinite. I loved the idea of taking a Victorian vehicle and adding wings and an engine. 

I really enjoyed modelling to less than 15,000 tris, I'm normally bad with sticking to my poly count, but I did well with this project. 

My texturing is normally quite poor but with this project I was happy with the wings and the engine. 







I like the little details, especially the lamp on the front with the wire mesh around it. I used the engine as handlebars as I felt that would make it a unique design. 

It isn't as smooth as I would normally like it to be but it was quite a low poly count. 





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